Tag Archives: video game design

Atari VCS is Failing Fast Even Before Official Launch

How to kill a customer base.

Atari is asleep at the wheel again. Yet another junk title was released for the Atari VCS recently, Utopos, and it is pretty much the last straw for me in so many ways:

  • No apparent quality assurance (QA) or curating from Atari for store entry
  • A mini game priced at $10 instead of $1 (dev’s fault… but why?)
  • Apparent favoritism towards those who already have another game in the store
  • No communication from Atari to all signed-up developers
  • No access to the VCS platform as promised
Continue reading Atari VCS is Failing Fast Even Before Official Launch

How Bushido Blade Cheated!

Bushido Blace cover art USA

I’m a long-time fan of Bushido Blade (1997) by Light Weight for the PlayStation.  Huge fan.  Likewise, with Bushido Blade 2 (1998) but, for simplicity of this article, I’ll focus on just the first game even though the same cheats apply to the second as well.

Continue reading How Bushido Blade Cheated!