Or: How to save GameMaker: Studio 1.4 games from YoYo Games Ltd neglect
I recently published a game built in GameMaker: Studio 1.4 (GM:S1) for Linux (and Windows). It was a process. No, it was 100 times that. Not only that, but I ran into others with similar troubles who were getting a general ¯\_(ツ)_/¯ response. I aim to fix that here.
Hopefully, this may also help to run on more Linux flavors than just Ubuntu.
If you are a gamer hoping to fix a game you found (such as Legend of Xenia, Spelunky SD or Spelunky Classic HD), jump to the “Include all needed libs” section and follow the hint. If you are getting a message regarding
Continue reading From GameMaker To Ubuntu 14, 16, 18, and Beyond
libcrypto.so.1.0.0 missing or
libcurl.so.4 errors, you are definitely in the right place.
With CrashPlan getting out of the home backup business, I found myself shopping for a new backup solution. As replacements, CrashPlan was pushing either Carbonite or their own plan for small businesses… but either of those would have at least doubled the cost of backup. Thus, I started to look at setting up a remote Raspberry Pi backup server myself. A friend pointed me to BitTorrent Sync (now called Resilio Sync) which, in turn, led me to their open-source competitor, Syncthing. Two things ultimately led me to choose Syncthing over Resilio: (1) open-source review of their security, and (2) a post by Jaime Jiménez, Running Syncthing or Resilio on a Raspberry Pi 3. Also, as just a bonus, Synthing offered a more supported solution to also backup my legacy Windows XP gaming machine (something CrashPlan stopped allowing a couple years ago, and Resilio has outdated support for [but still currently possible]). Continue reading Backing up Windows “Users” folders with Syncthing
A complement to this guide:
Usual disclaimer: You follow this guide at your own risk and I accept no responsibility for damage you may do to your phone because it. That said, the procedure for WP 8.1 requires no permanent change to your phone and should be far less risky than the procedure for Win 10 (which requires what some call jailbreaking the phone). Thus, if at all possible, you should transfer scores from an 8.1 phone to an 8.1 phone and then upgrade the OS to Win 10. Even, revert a phone from 10 to 8.1, if possible, before beginning this operation.
I have no procedure for Windows Phone 8.0 and earlier. Some of the precursor tools to what are used in the Windows 10 Mobile procedure may be of help if you really need to go down that road.
Windows Phone 8.1
(Scroll halfway down this page for Windows 10 Mobile [⚡️] instructions.)
NOTE: You must “developer unlock” your phone to install the tools needed to gain access to the encrypted part of the SD card (D:\WPSystem) where the files of interest are stored. Developer unlocking is a standard, Microsoft-built procedure. This is a bit laborious but possibly not as bad as what one must do to an Android 😉.
Continue reading The complete guide to transferring Angry Birds high scores on Windows Phone 8.1 and Windows 10 Mobile (plus, other games)
Finally! Another post going back to what I originally intended this blog for, sort of: Supporting old tech for no apparent reason… other than to get the musings out of my head or the white papers off my old floppies.
The Short of It
It is “most excellent” to announce the return of some Windows 95 games by Sierra and Dynamix to Windows 7… and Windows 8… and even Windows 10! (Maybe Windows Vista too, but: Who cares?)
For those of you not interested in any long-windedness or boring backstory, here is the link to the current home of the patches wiki:
Continue reading Fixing Up Old (Sierra) Computer Games
Here’s a blast from the past that I am quite confident no one will have any use for. The earliest date on this file shows 15 September 2001 but I am sure it is much older. 2001 was probably the last time I used this info to install CorelDRAW! 3 in brain dead Windows ME. Continue reading How to Install CorelDRAW! 3 on Large Hard Drives