Or: How to save GameMaker: Studio 1.4 games from YoYo Games Ltd neglect
I recently published a game built in GameMaker: Studio 1.4 (GM:S1) for Linux (and Windows). It was a process. No, it was 100 times that. Not only that, but I ran into others with similar troubles who were getting a general ¯\_(ツ)_/¯ response. I aim to fix that here.
Hopefully, this may also help to run on more Linux flavors than just Ubuntu.
If you are a gamer hoping to fix a game you found (such as Legend of Xenia, Spelunky SD or Spelunky Classic HD), jump to the “Include all needed libs” section and follow the hint. If you are getting a message regarding
Continue reading From GameMaker To Ubuntu 14, 16, 18, and Beyond
libcrypto.so.1.0.0 missing or
libcurl.so.4 errors, you are definitely in the right place.
With CrashPlan getting out of the home backup business, I found myself shopping for a new backup solution. As replacements, CrashPlan was pushing either Carbonite or their own plan for small businesses… but either of those would have at least doubled the cost of backup. Thus, I started to look at setting up a remote Raspberry Pi backup server myself. A friend pointed me to BitTorrent Sync (now called Resilio Sync) which, in turn, led me to their open-source competitor, Syncthing. Two things ultimately led me to choose Syncthing over Resilio: (1) open-source review of their security, and (2) a post by Jaime Jiménez, Running Syncthing or Resilio on a Raspberry Pi 3. Also, as just a bonus, Synthing offered a more supported solution to also backup my legacy Windows XP gaming machine (something CrashPlan stopped allowing a couple years ago, and Resilio has outdated support for [but still currently possible]). Continue reading Backing up Windows “Users” folders with Syncthing
A complement to this guide:
Usual disclaimer: You follow this guide at your own risk and I accept no responsibility for damage you may do to your phone because it. That said, the procedure for WP 8.1 requires no permanent change to your phone and should be far less risky than the procedure for Win 10 (which requires what some call jailbreaking the phone). Thus, if at all possible, you should transfer scores from an 8.1 phone to an 8.1 phone and then upgrade the OS to Win 10. Even, revert a phone from 10 to 8.1, if possible, before beginning this operation.
I have no procedure for Windows Phone 8.0 and earlier. Some of the precursor tools to what are used in the Windows 10 Mobile procedure may be of help if you really need to go down that road.
Windows Phone 8.1
(Scroll halfway down this page for Windows 10 Mobile [⚡️] instructions.)
NOTE: You must “developer unlock” your phone to install the tools needed to gain access to the encrypted part of the SD card (D:\WPSystem) where the files of interest are stored. Developer unlocking is a standard, Microsoft-built procedure. This is a bit laborious but possibly not as bad as what one must do to an Android 😉.
Continue reading The complete guide to transferring Angry Birds high scores on Windows Phone 8.1 and Windows 10 Mobile (plus, other games)
The rising popularity of retro, 8-bit graphics seems to also be increasing demand for bitmap-like or pixelated fonts. Furthermore, the popularity of FontStruct also indicates a demand for the simplicity of designing fonts based on a grid layout. Thus, given that a vectored grid feature will likely never appear in FontForge (presumably because fancy fonts rely more on custom guidelines than a grid), I will attempt to explain the simplest way(s) to make or fake a snap-to grid in FontForge. Continue reading How To Make a Snap-to Grid In FontForge
From the Redux testimonials:
“It’s cool that you are inventing a better Flux by not doing Flux at all.”
–André Staltz, creator of Cycle
I recognize this may be a classic case of me not seeing the forest for all the trees. I also recognize that I am writing this post before I have gathered the level of intel I would normally gather before writing a post like this. But, considering my current activities, I figured it could be a long while before I reach that point on this topic. Thus, I am starting the conversation sooner than later — possibly at my later embarrassment. Continue reading Redux without Redux
Finally! Another post going back to what I originally intended this blog for, sort of: Supporting old tech for no apparent reason… other than to get the musings out of my head or the white papers off my old floppies.
The Short of It
It is “most excellent” to announce the return of some Windows 95 games by Sierra and Dynamix to Windows 7… and Windows 8… and even Windows 10! (Maybe Windows Vista too, but: Who cares?)
For those of you not interested in any long-windedness or boring backstory, here is the link to the current home of the patches wiki:
Continue reading Fixing Up Old (Sierra) Computer Games
… or UC4 Applications Manager or Automic Workload Automation Suite or whatever it is called now
The unjoys of using AppWorx with the Integrations API of the Workday product.
Continue reading Looping Web Service Calls in AppWorx
Results of my testing with Bamboo and trying to find the best way to work with it using a git-flow branching model.
Hot into testing with Jenkins and trying to get it to bend Git to my will, I got suspicious that there must be a better deployment tool than the various Jenkins plugins that get unwieldy quickly (especially when accounting for enterprise-level user management). See my previous post for more on Jenkins and Git. Anyhow, I took a look at what Bamboo was selling and decided to spin up a free trial. Continue reading Bamboo and Git-flow by Example-ish
Why mouse around with a funny Git Parameter Plugin when you can have something that shows a current list of branches and tags?
Following the lead in a Jenkins plugin comment by Pawel Ratajczak, I instead used the Extensible Choice Parameter plugin to launch an inline Groovy script to fetch current tag and branch data directly from a remote Git repo and present the list of choices to the user. I then execute a git-archive command to fetch only the tip code and none of the Git repo metadata and historic data. Continue reading Jenkins and Git at Plaid Speed