Monthly Archives: September 2020

From GameMaker To Ubuntu 14, 16, 18, and Beyond

Or: How to save GameMaker: Studio 1.4 games from YoYo Games Ltd neglect

I recently published a game built in GameMaker: Studio 1.4 (GM:S1) for Linux (and Windows). It was a process. No, it was 100 times that. Not only that, but I ran into others with similar troubles who were getting a general ¯\_(ツ)_/¯ response. I aim to fix that here.

Hopefully, this may also help to run on more Linux flavors than just Ubuntu.

If you are a gamer hoping to fix a game you found (such as Legend of Xenia, Spelunky SD or Spelunky Classic HD), jump to the “Include all needed libs” section and follow the hint. If you are getting a message regarding libcrypto.so.1.0.0 missing or libcurl.so.4 errors, you are definitely in the right place.

Continue reading From GameMaker To Ubuntu 14, 16, 18, and Beyond